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       <dc:date>2008-12-19T10:15:20-06:00</dc:date>
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                <rdf:li rdf:resource="http://www.tremwiki.com/alien_structures?rev=1213186250&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.tremwiki.com/alien_tactics?rev=1213186391&amp;do=diff"/>
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                <rdf:li rdf:resource="http://www.tremwiki.com/client_versions?rev=1184960040&amp;do=diff"/>
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                <rdf:li rdf:resource="http://www.tremwiki.com/getting_started?rev=1229012877&amp;do=diff"/>
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                <rdf:li rdf:resource="http://www.tremwiki.com/human_tactics?rev=1213186206&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.tremwiki.com/human_upgrades?rev=1183447589&amp;do=diff"/>
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                <rdf:li rdf:resource="http://www.tremwiki.com/server_versions?rev=1220990192&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.tremwiki.com/start?rev=1229603382&amp;do=diff"/>
                <rdf:li rdf:resource="http://www.tremwiki.com/strategy?rev=1224604115&amp;do=diff"/>
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        <title>tremwiki</title>
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        <url>http://www.tremwiki.com/lib/images/favicon.ico</url>
    </image>
    <item rdf:about="http://www.tremwiki.com/abbreviations?rev=1216065958&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-07-14T15:05:58-06:00</dc:date>
        <title>abbreviations</title>
        <link>http://www.tremwiki.com/abbreviations?rev=1216065958&amp;do=diff</link>
        <description>Humans

Weapons

	*  Painsaw = Saw, Psaw
	*  Shotgun = Shotty
	*  Lasgun = Las
	*  Chaingun = Chain
	*  Pulse Rifle = Pulse, Pulser, Prifle
	*  Grenade = Nade
	*  Flamethrower = Flamer
	*  Lucifer Cannon = Luci
	*  Mass Driver = MD

Upgrades

	*  Helmet = Helm
	*  Jetpack = Jet
	*  Human Camping with a Jetpack = Jettard (derogatory)
	*  Battery Pack = Battpack, Batt
	*  Battlesuit = Bsuit, BS
	*  Battlesuit and Chaingun = Chainsuit / CSuit
	*  Battlesuit and Pain Saw = PainSuit / PSuit
	*  Battl…</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/about?rev=1166677372&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-12-20T23:02:52-06:00</dc:date>
        <title>about</title>
        <link>http://www.tremwiki.com/about?rev=1166677372&amp;do=diff</link>
        <description>Powered by dokuwiki!

Email questions/requests/complaints to &lt;daltonlp@gmail.com&gt;</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/alien_classes?rev=1217543625&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-07-31T17:33:45-06:00</dc:date>
        <title>alien_classes</title>
        <link>http://www.tremwiki.com/alien_classes?rev=1217543625&amp;do=diff</link>
        <description>(most stats come from tremulous.h)

Stage 1
NameEvo PointsBounty if killedHealthAttack(s)Notes  Granger 
   020050None, it's completely defenseless. An adorable little buggy builder.  Purrs like a kitty! (The granger is the basic builder for the alien teams. It's used to re-build/build defensive structures and cannot attack.)  Dretch 
   017525Bite (contact) - 48 dmg Bite(headbite) - 96 dmg The default alien attack class.  Play like a ninja for increased effectiveness.  This class can wallwalk. …</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/alien_structures?rev=1213186250&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-06-11T07:10:50-06:00</dc:date>
        <title>alien_structures</title>
        <link>http://www.tremwiki.com/alien_structures?rev=1213186250&amp;do=diff</link>
        <description>Whereas human bases generally have the same structure and organization through all three stages, the diversity in alien building capabilities across stages means that alien bases must change dramatically throughout the course of a game, if the alien team is to successfully repel human attackers.  Below is a stage-by-stage building guide for aliens.</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/alien_tactics?rev=1213186391&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-06-11T07:13:11-06:00</dc:date>
        <title>alien_tactics</title>
        <link>http://www.tremwiki.com/alien_tactics?rev=1213186391&amp;do=diff</link>
        <description>Spread out across the map


Humans are almost always limited to a single base location.  Aliens are not.  Eggs can be located all over the map (preferably in dark ceiling corners).  This gives aliens the ability to surprise humans by attacking from multiple locations.  In many games, if the humans do manage to destroy the overmind, a new OM can quickly be built elsewhere (as long as there are surviving eggs).  But don't egg spam -- on a 100 build point server more than four eggs leaves too littl…</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/builder?rev=1166555221&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-12-19T13:07:01-06:00</dc:date>
        <title>builder</title>
        <link>http://www.tremwiki.com/builder?rev=1166555221&amp;do=diff</link>
        <description>Overview


A builder is a player that can construct structures (buildings). For human players, this requires a Construction Kit, for aliens the player has to be a Granger. Any player can be builder (just get a ConstKit / become Granger). There can be any number of builders on a team (but there doesn't have to be a builder at all).</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/buildpoints?rev=1195073862&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2007-11-14T14:57:42-06:00</dc:date>
        <title>buildpoints</title>
        <link>http://www.tremwiki.com/buildpoints?rev=1195073862&amp;do=diff</link>
        <description>Overview


Build points (BPS) are necessary for a team to build structures. At the start of a match, both teams get the same amount of BPS. When a structure (building) is built, some BPS are spent; when a structure is destroyed or deconstructed, its BPS are available again. See human structures and alien structures for a BPS price list.</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/client_versions?rev=1184960040&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2007-07-20T14:34:00-06:00</dc:date>
        <title>client_versions</title>
        <link>http://www.tremwiki.com/client_versions?rev=1184960040&amp;do=diff</link>
        <description>&quot;Vanilla&quot; 1.1.0 client

Required files: tremulous, base/vms-1.1.0.pk3, base/data-1.1.0.pk3, maps

This is the standard client which comes in the game package. It is not recommended to use it though because it contains security vulnerabilities and lacks certain useful features.</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/disagreement?rev=1160712029&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-10-12T23:00:29-06:00</dc:date>
        <title>disagreement</title>
        <link>http://www.tremwiki.com/disagreement?rev=1160712029&amp;do=diff</link>
        <description>Disagreement on strategy is expected.  Here's an example of how to do it politely:

Original text:

A good way to keep tyrants at bay is to fire a continuous stream of lucifer cannon shots down a corridor.

Good disagreement:

A good way to keep tyrants at bay is to fire a continuous stream of lucifer cannon shots down a corridor.  (NOTE - while such “luci-spamming” may be effective, it's considered a noob-level tactic, and many servers ban it)</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/dretch_punt?rev=1179895110&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2007-05-22T23:38:30-06:00</dc:date>
        <title>dretch_punt</title>
        <link>http://www.tremwiki.com/dretch_punt?rev=1179895110&amp;do=diff</link>
        <description>Dretch punting is a term for what happens when a tyrant or dragoon bites a dretch with friendly fire turned off. Instead of taking damage, the dretch is sent backwards, flying across the room.</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/getting_started?rev=1229012877&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-12-11T10:27:57-06:00</dc:date>
        <title>getting_started</title>
        <link>http://www.tremwiki.com/getting_started?rev=1229012877&amp;do=diff</link>
        <description>Welcome! Thank you for taking the time to read up before playing.  Your fellow players will appreciate it.


In Tremulous, you play as either a human or alien.  Your team (the humans or aliens) tries to win by destroying the other team's base, while preventing them from destroying yours.</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/human_structures?rev=1210628111&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-05-12T16:35:11-06:00</dc:date>
        <title>human_structures</title>
        <link>http://www.tremwiki.com/human_structures?rev=1210628111&amp;do=diff</link>
        <description>A player can spawn as a builder or trade his gun in at the armory for a Construction Kit.  (Note:  Proper building techniques must be learned.  Watch experienced builders before attempting to build by oneself.  Poor building skills will quickly lose a game.)  Spawning as a builder will give them a Construction Kit (CKit).  Stage 1 CKit will allow basic building.  Once Stage 2 is reached, the Advanced CKit is available which allows building of the more advanced structures (Defense Computer, Telsa…</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/human_tactics?rev=1213186206&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-06-11T07:10:06-06:00</dc:date>
        <title>human_tactics</title>
        <link>http://www.tremwiki.com/human_tactics?rev=1213186206&amp;do=diff</link>
        <description>Use that Medkit!


Humans die easily in Tremulous, especially when they don't use their medkits.

You get a new medkit each time you visit a medistation and regain 100 HP.  You should use your medkit on every attack run.

The medkit takes a few seconds to kick in and using it at an appropriate time is difficult to master.  Here are some tips, assuming you are up against skilled alien players:</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/human_upgrades?rev=1183447589&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2007-07-03T02:26:29-06:00</dc:date>
        <title>human_upgrades</title>
        <link>http://www.tremwiki.com/human_upgrades?rev=1183447589&amp;do=diff</link>
        <description>(most stats come from tremulous.h


Stage 1

  Name  CostNotes  Battery Pack 
     100* Adds 50% to ammo capacity for energy weapons 
 * Can't be used with Jetpack  Light Armour 
     70* Chest and back protection 
 * User receives 35% of raw damage done to trunk, 40% to back, 30% to arms, and 30% to legs when upright. 
 When crouching, user receives 30% of raw damage done to trunk, 40% to back, 25% to arms, and 25% to legs.

Stage 2</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/human_weapons?rev=1214942739&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-07-01T15:05:39-06:00</dc:date>
        <title>human_weapons</title>
        <link>http://www.tremwiki.com/human_weapons?rev=1214942739&amp;do=diff</link>
        <description>Remember to press “Q” when standing at the armory to access the purchase screen for these weapons. You may only carry one main weapon (those in the list below) at a time, so before buying a new weapon, you must sell the old one.  

All Humans who do not choose to build will spawn with the default Rifle, Blaster, and Medkit. In order to purchase more advanced weapons, you must earn credits by killing aliens (see: Getting Started). Something to take into account when going to buy another weapon is…</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/links?rev=1205948199&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-03-19T12:36:39-06:00</dc:date>
        <title>links</title>
        <link>http://www.tremwiki.com/links?rev=1205948199&amp;do=diff</link>
        <description>Links &amp; Other Tremulous Sites

	*  Official Tremulous Website
		*  Official Tremulous Forum

	*  MG Wiki is an excellent and thorough resource provided by Mercenaries Guild.
		*  Wikipedia's entry on Tremulous
		*  TremMapping Wiki. A wiki about mapping Tremulous
		*  Tremulous Skills Series from  Qwerty_ Get Your Game ON! Latest and greatest gaming news and views of Qwerty_(blog).
		*  Tremulous Lusófono is a Portuguese tremulous wiki.
		*   Risujin's Modding Site  for Tremulous Mods
		*  Tremu…</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/map_hints?rev=1213183580&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-06-11T06:26:20-06:00</dc:date>
        <title>map_hints</title>
        <link>http://www.tremwiki.com/map_hints?rev=1213183580&amp;do=diff</link>
        <description>Default maps


	*  Nexus6 (Nexus Corp. Infusion Plant 6)
	*  Niveus (Niveus Outpost 685)
	*  Karith (Karith Sation 2)
	*  Arachnid2 (Arachnid 2)
	*  Transit (Transit Station)
	*  ATCS (Advanced Tactical Combat Simulator)
	*  Tremor
	*  Uncreation</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/misc?rev=1210894945&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-05-15T18:42:25-06:00</dc:date>
        <title>misc</title>
        <link>http://www.tremwiki.com/misc?rev=1210894945&amp;do=diff</link>
        <description>command: /play is used to play a wav sound it can be bound like

       /bind 0 play sounds/lol/(name of file) .wav gets auto attached  
Binding


Do you ever find it too tedious to go through menus in the armoury, or through the evolution menus? Do you ever find it too tedious to type Sorry, Thank you, or other things? Then binding is for you. 
An example is '/bind 8 say_team !!!ATTACK!!!'. This command makes it when you press 8, it will team say (say to your team) '!!!ATTACK!!!'. What binding …</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/server_guide?rev=1211685251&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-05-24T22:14:11-06:00</dc:date>
        <title>server_guide</title>
        <link>http://www.tremwiki.com/server_guide?rev=1211685251&amp;do=diff</link>
        <description>There are not very many guides on Tremulous server modification/maintenance, so I've decided to create one here for the benefit of anyone who would like more information about it. 


Modification

Servers rely on a special file called game.qvm. The stock QVM has virtually nothing in the way of features. There are no /share or /donate commands and no server admin commands such as !map, !devmap, and !slap. In other words, it has none of the features you usually encounter on even the most low-quali…</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/server_modifications?rev=1165509976&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-12-07T10:46:16-06:00</dc:date>
        <title>server_modifications</title>
        <link>http://www.tremwiki.com/server_modifications?rev=1165509976&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="http://www.tremwiki.com/server_versions?rev=1220990192&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-09-09T14:56:32-06:00</dc:date>
        <title>server_versions</title>
        <link>http://www.tremwiki.com/server_versions?rev=1220990192&amp;do=diff</link>
        <description>&quot;Vanilla&quot; 1.1.0 server

Release date: 30th March 2006

Base SVN revision: 755

Required files:

This is the standard out-of-the-box version of Tremulous. It contains literally dozens of bugs, some of them extremely critical.
Windows Linux.

SVN server

Release date: Short time ago

Base SVN revision: various

Replaced files: tremded

Required files: base/vm/game.qvm</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/start?rev=1229603382&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-12-18T06:29:42-06:00</dc:date>
        <title>start</title>
        <link>http://www.tremwiki.com/start?rev=1229603382&amp;do=diff</link>
        <description>A wiki for the game Tremulous

Note:  This wiki is now being moved over to http://tremulous.net/wiki
Please don't edit this, as once everything is moved this will go offline.Note: Tremwiki now requires registration to edit pages,
as a large number of spambots seem to be taking over.
Sorry if we lost a few revisions in the cleanup.
(Installation Package )</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/strategy?rev=1224604115&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2008-10-21T10:48:35-06:00</dc:date>
        <title>strategy</title>
        <link>http://www.tremwiki.com/strategy?rev=1224604115&amp;do=diff</link>
        <description>Below are players' tips for playing Tremulous well.  Feel free to add your own.

If you disagree with a strategy and want to respond, please check the disagreement tips before adding your thoughts.

Principal differences between humans and aliens


Dependence on structures
Humans require structures to heal and restore ammunition.  Aliens don't.  This means the aliens' base is a purely defensive structure, while the humans' base is both defensive and offensive.</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/sudden_death?rev=1167160121&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-12-26T13:08:41-06:00</dc:date>
        <title>sudden_death</title>
        <link>http://www.tremwiki.com/sudden_death?rev=1167160121&amp;do=diff</link>
        <description>FIXME this article could use more info by alien-experts

Overview


“Sudden death” is a special mode that starts when a match has already taken a long time. How long this time is depends on the server -- on most servers it's somewhere between 30 and 50 minutes. Sudden death is intended to make a match finish quickly, by adding some restrictions to game play. On many servers, few minutes after sudden death kicks in the match is stopped anyway by reaching the time limit.</description>
    </item>
    <item rdf:about="http://www.tremwiki.com/svn_server?rev=1165509936&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-12-07T10:45:36-06:00</dc:date>
        <title>svn_server</title>
        <link>http://www.tremwiki.com/svn_server?rev=1165509936&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="http://www.tremwiki.com/tjw_server?rev=1165509955&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-12-07T10:45:55-06:00</dc:date>
        <title>tjw_server</title>
        <link>http://www.tremwiki.com/tjw_server?rev=1165509955&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="http://www.tremwiki.com/vanilla_client?rev=1165510460&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-12-07T10:54:20-06:00</dc:date>
        <title>vanilla_client</title>
        <link>http://www.tremwiki.com/vanilla_client?rev=1165510460&amp;do=diff</link>
        <description></description>
    </item>
    <item rdf:about="http://www.tremwiki.com/vanilla_server?rev=1165509913&amp;do=diff">
        <dc:format>text/html</dc:format>
        <dc:date>2006-12-07T10:45:13-06:00</dc:date>
        <title>vanilla_server</title>
        <link>http://www.tremwiki.com/vanilla_server?rev=1165509913&amp;do=diff</link>
        <description></description>
    </item>
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