======= Arachnid2 (Arachnid 2) ======= ====== Humans ====== ===== Human starting base. ===== {{http://www.nieting.org/images/trem/arachh.jpg}} ====== Aliens ===== ===== Alien Starting Base ===== {{http://www.nieting.org/images/trem/aracha.jpg}} ===== Alien Base Locations ===== ==== Ledge Above Starting Base ==== Close to alien starting base so moving is simple. Humans cannot shoot up through the wire. S1 Humans will attack via the 4 pipes between the columns. S2 Humans can also attack with grenades & jetpack. {{http://img246.imageshack.us/img246/9233/arachnid2alienbasewirelpr7.jpg}} ==== Pipe Junction ==== Close to human base. Difficult to place structures quickly here. S1 Humans only have one attack route (two if they trickjump). S2 Humans have 3 attack routes (with jetpack). {{http://img100.imageshack.us/img100/6673/arachnid2alienbasepipejrj6.jpg}} ==== Box Room, Ground ==== Strong forward defence thanks to the boxes, but requires care to also defend the rear (longer) route from the human base. {{http://img187.imageshack.us/img187/9093/arachnid2alienbaseboxroof4.jpg}} ==== Box Room, Platform ==== Rather easy to find. S1 humans will find it hard to hit from the ground. Susceptible to S2 humans (grenades and jetpack). {{http://img100.imageshack.us/img100/7128/arachnid2alienbaseboxroid5.jpg}} ===== Alien Strategy ==== There are no safe base locations on this map. Be prepared to move base several times.